![]() -c:v rawvideo selects the video codec ( -c:v) and uses the rawvideo stream specifier to access the raw video via FFmpeg.specifying the output filename (with an.providing an input video to FFmpeg (in my case, it is an AVI file, 720x480p, and 24fps).The command to do so is shown below – ffmpeg -i input_720x480p.avi -c:v rawvideo -pixel_format yuv420p output_720x480p.yuv Let’s take an AVI format video and learn how to convert it to YUV using FFmpeg. Beware of the size of the YUV file – I’m not kidding.Gcore Launches 5G eSIM Cloud Solution with Connectivity in 150+ Countries NetOn.Live Showcases Latest Version of LiveOS Production Platform at NAB 2023 Varnish Software Unveils New CDN Solutions, Record-Breaking Performance Capabilities and More at NAB 2023īlu Digital Group Releases First Interactive Cloud-based Automation Platform for Media Quality Controlĭisguise Announces Collaboration with NVIDIAīitmovin and MainStreaming announce a joint solution that delivers broadcast-quality video streams Play Ball! Fubo Becomes Streaming Leader in Baseball Coverage With MLB.TV Content Partnership Imagine Partners with Vizrt for Cloud Production and Playout Sprintf(yuvimgPath, "d:\\images\\de_%d.CineCentral to Spotlight Emerging Cinematic Trends and Techniques at 2023 NAB ShowĪteme showcases solutions for boosting profitability of video services at 2023 NAB Show Centennial Int y = m_de_frame->width*m_de_frame->height If (m_de_frame->format = AVPixelFormat::AV_PIX_FMT_YUV420P) Here is how i save the YUV data: int got_picture = 0 ![]() I found all the H264 data is correct and the YUV data is wrong, which is decoded by P frames, I frames decoded data is ok. In order to find which step is wrong, I save the H264 data before using avcodec_decode_video2 then save the YUV data after decoding. Int iOutLen = avcodec_decode_video2(m_de_context, m_de_frame, &got_picture, &m_avpkt) Long ret = m_pInputPortInfo->pPacketPool->receivePacket(outSampleBuffer, info) ĪV_NOPTS_VALUE, AV_NOPTS_VALUE, AV_NOPTS_VALUE) ![]() Memset(outSampleBuffer, 0, IMAGE_BUFFER) I'm trying to decode H264 stream to YUV data using FFmpeg, then convert YUV data to RGB data by LibYUV, finally paint it. ![]()
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